Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Ranger

Notices

Reply
 
Thread Tools Display Modes
Old Apr 27, 2011, 01:56 AM // 01:56   #121
Wilds Pathfinder
 
Wenspire's Avatar
 
Join Date: Mar 2008
Location: USA - W.Coast
Guild: HiME
Profession: Mo/
Advertisement

Disable Ads
Default

more Urgoz HM . A little faster time but had to do a "tactical retreat" once (room 8) and a small problem at end so may be able to shave off another two or so minutes. I wish I would have gotten around to unlocking the ranger heroes on the other account.



Wenspire is offline   Reply With Quote
Old Apr 27, 2011, 06:23 AM // 06:23   #122
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

So close to running this build. Think I might test it on the Poisonous Outcrops VQ.
AlsoSol is offline   Reply With Quote
Old Apr 27, 2011, 09:35 AM // 09:35   #123
Ascalonian Squire
 
Neon1024's Avatar
 
Join Date: Jul 2005
Location: Hants, UK
Guild: Multiplay UK
Profession: R/
Default

This thread is brilliant. Thanks for all the tips, hints, builds and ideas!
Neon1024 is offline   Reply With Quote
Old Apr 27, 2011, 08:16 PM // 20:16   #124
Ascalonian Squire
 
Join Date: Aug 2010
Profession: R/P
Default

Quote:
Originally Posted by Neon1024 View Post
This thread is brilliant. Thanks for all the tips, hints, builds and ideas!
I agree, Wenspire's a ranger genius :P

Quote:
Originally Posted by AlsoSol View Post
So close to running this build. Think I might test it on the Poisonous Outcrops VQ.
It took me a while to gather the runes and weapons for all my heroes too, I used to just run Discord and never really kept anything, but once you get it going, damn does it go . I'd watch out in the Desolation though, heroes aren't the smartest bunch.
Farlo is offline   Reply With Quote
Old Apr 27, 2011, 09:13 PM // 21:13   #125
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

True. My only problem in the Desolation (so far) has been the Junundu. They're great and all, but those groups of Sandstorm Crags are terrible.
AlsoSol is offline   Reply With Quote
Old Apr 27, 2011, 09:53 PM // 21:53   #126
Wilds Pathfinder
 
Wenspire's Avatar
 
Join Date: Mar 2008
Location: USA - W.Coast
Guild: HiME
Profession: Mo/
Default

It's usually a bit difficult when there are multiple ele enemies to deal with. One solution is to assign a ranger to each ele for shutdown. This is usually a pain to do so I just ride it out and hope for the best. Good thing is that rangers have 100 base armor vs ele damage.
Wenspire is offline   Reply With Quote
Old Apr 28, 2011, 03:17 AM // 03:17   #127
Ascalonian Squire
 
Join Date: Aug 2010
Profession: R/P
Default

Haha, for all the Junundu stuff, I just charge in and call the rezzers as much as possible and hope for the best. I think that's about the only decent method there is :P
Farlo is offline   Reply With Quote
Old Apr 28, 2011, 06:10 AM // 06:10   #128
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

How would this group do in Domain of Anguish? NM or HM.
AlsoSol is offline   Reply With Quote
Old Apr 28, 2011, 07:13 AM // 07:13   #129
Wilds Pathfinder
 
Wenspire's Avatar
 
Join Date: Mar 2008
Location: USA - W.Coast
Guild: HiME
Profession: Mo/
Default

HM enviro effects pretty much shut this setup down in city and gloom. Dont know about the other areas. In NM it may do ok, but I am not sure since I am not too familiar with DoA.
Wenspire is offline   Reply With Quote
Old Apr 28, 2011, 04:49 PM // 16:49   #130
Academy Page
 
Join Date: Sep 2006
Profession: E/
Default

Quote:
Originally Posted by Wenspire View Post
Initially, I tried Cultists Fervor with OoP, but found the elite unnecessary as the Necro was not having EN issues (at least with the skills he had equipped). Health shouldn't be an issue either unless maybe you equip that skill that boosts Blood+2 at the expense of increased sac.

The only issue I had with the Necro is that he seems to draw the most agro and ends up dead more often than say the SoS which is up front.
Currently i use CF but i will try without it now since i am unsure if its actually needed.
The spoil victor was for gate of abaddon mission and shiro. Whole mission went fine with the above build (first one) until i reached the bosses and tried to run for bonus, basically i made a misstake and got wiped after a while.
I have tried this in DoA in both HM an NM but since i am unfamiliar with the entire area and i only tried it briefly it didn't go all that well.
In NM it was quite easy, i just did a bunch of misstakes due to not nowing the area and being tired (had played for MANY hours).
Will try again when i feel motivated

*edit*
Updated build with what i am running now.

Last edited by Bringer Of Fury; Apr 28, 2011 at 05:05 PM // 17:05..
Bringer Of Fury is offline   Reply With Quote
Old Apr 28, 2011, 05:33 PM // 17:33   #131
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

Wouldn't Splinter Weapon be better on the Ritualist? I need to micro it whenever it's on the Ritualist but at least they can make better use of it, especially with runes. Does Channelling magic at 10 enough for Splinter weapon? I don't remember where the cut-off point is.

@Wenspire. Was just curious. Only just got to it and I don't think I will give it a shot for a while. Still want to run through the dungeons in NM and HM.
AlsoSol is offline   Reply With Quote
Old Apr 28, 2011, 07:57 PM // 19:57   #132
Academy Page
 
Join Date: Sep 2006
Profession: E/
Default

Quote:
Originally Posted by AlsoSol View Post
Wouldn't Splinter Weapon be better on the Ritualist? I need to micro it whenever it's on the Ritualist but at least they can make better use of it, especially with runes. Does Channelling magic at 10 enough for Splinter weapon? I don't remember where the cut-off point is.

@Wenspire. Was just curious. Only just got to it and I don't think I will give it a shot for a while. Still want to run through the dungeons in NM and HM.
Both rits are quite busy with the tasks they have, one is the lone healer, the other needs the skillbar for spirits.
10 Chan gives 35dmg, hitting 3+ foes usually take down 30-60% hp on all of them in one volley.
Prtoblem is e managment on the player.
Bringer Of Fury is offline   Reply With Quote
Old Apr 29, 2011, 02:58 AM // 02:58   #133
Ascalonian Squire
 
Join Date: Aug 2010
Profession: R/P
Default

Hmm, I'm wondering if Razah's new-found abilities can have any effect on Wenspire's build :P. Think five rangers is a bit much? haha.
Farlo is offline   Reply With Quote
Old Apr 29, 2011, 03:29 AM // 03:29   #134
Unbridled Enthusiasm!
 
Essence Snow's Avatar
 
Join Date: Nov 2009
Location: EST
Guild: DPR
Default

Quote:
Originally Posted by Bringer Of Fury View Post
Both rits are quite busy with the tasks they have, one is the lone healer, the other needs the skillbar for spirits.
10 Chan gives 35dmg, hitting 3+ foes usually take down 30-60% hp on all of them in one volley.
Prtoblem is e managment on the player.
I'm going to have to agree with AlsoSol on this one...put 14 (the break point for splint) on the channel rit hero, replace painfull bond for splinter, change your secondary to war and bring SY. Heros are pretty good at using splinterweap..not so much at using painfull bond.
__________________
~"Serenity now.... Insanity later"~
Essence Snow is offline   Reply With Quote
Old Apr 29, 2011, 08:26 AM // 08:26   #135
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

For e-management on my SoS build, I've been using Spirit Siphon. At 10 Chann Magic, you would get 11 energy (at 12 you get 13e). The spirit nearest you loses all it's energy, but the alternative is standing around while a mob overpowers you.

Otherwise I'm not sure. I'm bad at e-management anyway.

Edit: I didn't see your SoS Rit has Spirit Siphon. Two would be bad, then. Maybe a battery necro with Blood is Power.

Last edited by AlsoSol; Apr 29, 2011 at 08:30 AM // 08:30..
AlsoSol is offline   Reply With Quote
Old Apr 29, 2011, 02:38 PM // 14:38   #136
Academy Page
 
Join Date: Sep 2006
Profession: E/
Default

Quote:
Originally Posted by Essence Snow View Post
I'm going to have to agree with AlsoSol on this one...put 14 (the break point for splint) on the channel rit hero, replace painfull bond for splinter, change your secondary to war and bring SY. Heros are pretty good at using splinterweap..not so much at using painfull bond.
Fair enough, i will try it, thanks for your input
Will also let me actually use other skills then SW and Barrage (always out of energy).

*edit*
Updated, something like this?

Last edited by Bringer Of Fury; Apr 29, 2011 at 02:45 PM // 14:45..
Bringer Of Fury is offline   Reply With Quote
Old Apr 30, 2011, 01:00 AM // 01:00   #137
Wilds Pathfinder
 
Wenspire's Avatar
 
Join Date: Mar 2008
Location: USA - W.Coast
Guild: HiME
Profession: Mo/
Default

Yesterdays ZB: Rragar. Decided to try a spear build for fun. Though it did work ok, I think Barrage worked better for me. Times for level 1-3 were 14/18/10.

The build I used was: OgkjYlXZJT0G8gqizgKYcGPYySA

I tried Heal as One initially but did not like it because of the cast time and short duration for the life steal.


Wenspire is offline   Reply With Quote
Old Apr 30, 2011, 03:41 AM // 03:41   #138
Ascalonian Squire
 
Join Date: Aug 2010
Profession: R/P
Default

Quote:
Originally Posted by Wenspire View Post
Yesterdays ZB: Rragar. Decided to try a spear build for fun. Though it did work ok, I think Barrage worked better for me. Times for level 1-3 were 14/18/10.

The build I used was: OgkjYlXZJT0G8gqizgKYcGPYySA

I tried Heal as One initially but did not like it because of the cast time and short duration for the life steal.


I managed this, and all ZB/ZM/ZV this week, it's still working wonderfully

I think I got a lot slower in the 1st level, but it seemed to get easier as it went.
Farlo is offline   Reply With Quote
Old Apr 30, 2011, 04:50 PM // 16:50   #139
Academy Page
 
Join Date: Sep 2006
Profession: E/
Default

Quote:
Originally Posted by Bringer Of Fury View Post
Fair enough, i will try it, thanks for your input
Will also let me actually use other skills then SW and Barrage (always out of energy).

*edit*
Updated, something like this?
Tried this in FoW HM today (without the order necro and with a friend instead).
Worked nicely, had a bit of a problem with the ele mesmer skellies due to aoe and freeze but other then that it went nicely.
We wiped due to failing a quest, (we killed the wailing lord.....) but otherwise we probably would have made it quite far.
Also tried UW NM which went ok, wiped on uninvited guests due to excessive aggro (also us failing).
Might need to add a few curses instead of smiting on the Order Necro to prevent melee from tearing thru everything.
Bringer Of Fury is offline   Reply With Quote
Old Apr 30, 2011, 08:41 PM // 20:41   #140
Ascalonian Squire
 
Join Date: Mar 2011
Guild: Relics of Orr [RO]
Profession: R/
Default

Did the necro have orders or was your friend not playing as a necro? I think orders are quite important for a barrage team.
AlsoSol is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:00 AM // 07:00.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("